Thursday, September 18, 2003

Jeepers Creepers (2001)

You know what movies lack nowadays? Originality. The sleeper hit Jeepers Creepers gave cinema a good shot of originality back in the summer of 2001, and it wasn't a bad film at all.

Darry Jenner (Justin Long) and his sister Trish (Gina Philips) are driving through some back roads on their way home from college, discussing an urban legend. It just so happens that a young couple they knew died on the particular road, with Darry noting "they never found her head." Trish also happens to mention that she "always thought this would be the road [she]'d die on." Meanwhile, a huge truck, driven by who they assume is a redneck, starts hassling them, apparently trying to run them off the road. They finally swerve into a field, and the truck flies by.

Finally getting back on the road, the siblings see the truck parked next to an abandoned church, and someone in a long coat and wide-brimmed hat dumping something into a drainpipe. Something wrapped in a sheet covered in red stains. What could it be? Could it be a dead body? Could it be a sheet covered in red paint and cherry Kool-Aid? These meddling kids just have to find out. All they need is a talking dog and a dork in a neckerchief and they'd be the Scooby Gang.

They turn around and wait until they're alone, then Darry looks down into the drainpipe before accidentally falling in. Darn the luck. But you know he was gonna fall in. Why? If they'd kept on driving and pretended nothing happened, the movie would have been five minutes long. Anyway, it turns out that poor Darry has landed in a giant cave, and the walls are covered with dead bodies. Darry searches for an exit, and happens to discover the couple he was discussing with his sister: dead and sown together, with her head stitched back onto her neck. She really did lose her head.

Darry finds a way out, as it turns out the cave is actually the basement of the old church, and all they're really concerned with is getting out of there. They call the police from a pay phone at a diner (since Darry's cell phone battery is dead), and they're told a unit is on the way. While they wait for the cops, the pay phone starts ringing. Darry picks it up, and on the other end is an old woman who tells them that the basement full of bodies is called "the House of Pain," and warns them about the truck and the song "Jeepers Creepers." If they hear that song, they're in deep, deep trouble.

The cops arrive at the diner, and Darry tells them his insane story about seeing the House of Pain. Naturally, they don't believe him, and the cops agree to follow them out to the old church so Darry can prove it. The cops hear a report over their radio that the church is burning down, and in Darry and Trish's car, they land on the song "Jeepers Creepers" on the radio. Through the rear windshield behind them, we can see who we'll call The Creeper (Jonathan Breck) standing on the roof of the police car. And guess what? He's got a huge battle axe with him.

Anyway, the kids eventually end up at the police station, where they call their parents and meet Jezelle (Patricia Belcher), who happens to be the nutty old lady that called them at the diner. She tells them all the necessary backstory about the Creeper. Backstory, you ask? Why yes. Every twenty-three years, for twenty-three days, the Creeper gets to eat... us.

You don't see to many movies about man-eating monsters anymore, especially man-eating monsters that wheel around in old beat-up trucks. So we can't say the movie's not original. However, much of the movie just doesn't seem all that good. Don't get me wrong, I like the movie. But after the opening, it seems dull. And don't get me started on the crazy psychic lady. Oh man, do I hate her. I wanted to see the Creeper just rip her head off and crap down her neck, and it never happens.

However, I will give the movie props for having some cool moments. The entire opening, up until the kids discover the House of Pain, is great (very reminiscent of films like Duel), and the tongue scene (you'll know what I mean when you see it) is wonderfully disgusting. And the ending shows a lot of bravery, because it's not the typical "let's wrap things up with a bow" Hollywood ending.

The acting is a mixed bag. I liked Gina Philips in her role, but Justin Long seemed inconsistent. He was good at times, annoying at times. But at least he wasn't as bad as Patricia Belcher. I never ever ever want to see her in a movie or on TV again. Ever. She makes me want to start throwing bricks every time I see her. Both her character and her acting ability are absolutely awful. Eileen Brennan, who you might recognize as Mrs. Peacock from the far underrated Clue movie, shines in her appearance as the eccentric Cat Lady. Even though she's only in one scene, she's still better than Patricia Belcher. The music, composed by Bennett Salvay, isn't bad at all. Creepy, foreboding, and almost a character in itself. Victor Salva made the wise decision to play up the music instead of sound effects in scenes like the opening car chase.

Overall, I'll give Jeepers Creepers a thumbs-up. You wouldn't miss anything by not watching it, but there are some really awesome moments that deserve to be seen. It's worth a rental if you're looking for a way to kill an hour and a half.

Final Rating: ***

Resident Evil (2002)

Just like any other form of entertainment, video games are blessed with a multitude of genres. That way, there's a little something out there for every kind of gamer to enjoy. Among the more profitable genres is survival horror. The idea of dropping a player into an isolated location populated with evil demonic monsters from the edge of Hell is a surefire money-maker for game publishers. And in this reviewer's opinion, the standard bearer for survival horror has been the acclaimed Resident Evil franchise.

When Capcom released the first game (titled "Biohazard" in Japan) on the Sony PlayStation in 1996, it was a smashing success. The decade that followed saw the franchise branch out to include three sequels, a prequel, a number of spin-offs, a remake, a bunch of novelizations, and action figures of the game's characters. So it was only a matter of time before Hollywood became knocking at Capcom's door.

Though Sony Pictures green-lighted a Resident Evil movie in 1999, behind-the-scenes shake-ups caused it to languish in developmental hell until Paul W.S. Anderson - director of the well-received cinematic adaptation of Mortal Kombat - was brought in to write and direct in 2000. The movie finally started moving forward in production, and saw a spring 2002 release date. Considering the "curse of mediocrity" that is said to befall video game adaptations, just how does the Resident Evil movie stack up?

Our story begins with a quick introduction of the Umbrella Corporation. For those of you unfamiliar with the games, Umbrella is the largest commercial entity in the United States, a politically influential company that handles everything from computers to pharmaceuticals and health care. Ninety percent of all homes in America have at least one Umbrella-produced product. However, unbeknownst to the general public, the company's immense financial gains are thanks to having a hand in the underground production of military technology, genetic experimentation, and viral weaponry.

That leads into a short prologue at an Umbrella laboratory called "The Hive," a half-mile beneath Raccoon City, a small Midwestern town that Umbrella practically owns. Someone purposely shatters a small vial containing an unknown substance, which escapes into the ventilation ducts and prompts the Hive's security system to go homicidal. It locks down the Hive, then kills everyone inside by crashing two crowded elevators and suffocating everyone in the labs and offices with Halon gas.

We flash forward to five hours later, where a young woman named Alice (Milla Jovovich) wakes up in the shower with a nasty bump on the head and a bad case of amnesia. She soon discovers that she's in a huge mansion in the woods, with a hidden cache of guns in her dresser drawers. Why? She doesn't know. Alice has no idea what's going on, but she's quickly jumped by an unknown man. At that moment, a team of commandos storm the mansion, crashing through the windows and tackling Alice and her assailant.

The commandos run an ID check on the man and learn that he's Matt Addison (Eric Mabius), a local man claiming to be a police officer. He's placed in handcuffs since his presence is a tad questionable, and access a hidden door that leads them to a subterranean train statio. There they find a shady fellow amnesic named Spence (James Purefoy), who we learn lives in the mansion with Alice, posing as her husband. Anyway, the commandos and their three companions take the train down into the Hive with the intent to shut down the Red Queen (the voice of Michaela Dicker), the artificial intelligence program that's in charge of the Hive. However, the Red Queen's defenses chop up most of the commandos into itty-bitty little pieces, but those that remain shut down the defenses and manage to turn off the Red Queen.

Shutting down the Red Queen ends up opening every locked door in the Hive, which is a very, very bad thing. As those still alive try to leave, they're attacked by a massive horde of reanimated corpses. Despite having all kinds of firepower, the zombies get the best of them and the crew's numbers are thinned out to five: Alice, Spence, Matt, and commandos Rain (Michelle Rodriguez) and Kaplan (Martin Crewes). They promptly reboot the Red Queen and grill her for information, learning what exactly caused their mess: the broken vial we saw earlier caused an outbreak of Umbrella's newest creation, the T-Virus.

Being infected with the T-Virus can have some extreme consequences (i.e. reanimating the dead), so the Red Queen killed everyone and locked up the place to prevent the outbreak from spreading. Of course, she wasn't exactly expecting a crack team of commandos to barge in and raise a stink, but what can you do?

So after this little revelation, the crew decides to head for the nearest exit. Unfortunately, they have less than an hour to escape before the Hive's doors close for good, and they also have to worry about the zombie army, a pack of zombified dogs, and the "Licker," an vicious Umbrella-created monster with immense claws and a super-long tongue.

Lots of people have knocked Paul W.S. Anderson for doing less-than-stellar movies. However, I must give Anderson credit for giving the movie a very slick and stylized look that I appreciate. He and cinematographer David Johnson use crazy camera angles to hearken back to the games, such as overhead shots and close-ups of opening eyes. From the way he talks on the movie's DVD commentary, Anderson has a real passion for the games, and after repeat viewings, it shows.

However, that passion couldn't raise the film to be more than what it is. One thing that bugged me was the cast. I liked Jovovich as Alice and Purefoy as Spence, but outside of those two, the rest of the cast was either useless cannon fodder or just not that good. Then again, I liked Rodriguez too, but she pretty much plays the same role she plays in all her movies: a tough-as-nails tomboy. Watch The Fast and the Furious, Girlfight, Blue Crush, or S.W.A.T., and she's playing the same character with some subtle differences. And I'd be remiss if I didn't compliment Marco Beltrami and shock-rocker Marilyn Manson for their awesome score. With the film being more of an action film, the throbbing industrial rock music fitted much better than an orchestral score would.

A second problem is that the plot is too loose from the games. Sure, there's zombies and labs and the T-Virus, even a Licker, but those are the only real similarities. The movie relies too much on homages to other movies (such as Dawn of the Dead and Cube), and not on the material presented in the games, though I am glad it wasn't a direct knock-off of the games. If it was a direct translation, the movie would have been a James Bond movie with zombies. And there's also many similarities to Alice in Wonderland, too. Why? I don't know, and I don't think anyone involved knows why either. The only reason I can think of is the main character is named Alice, and even then, her name isn't mentioned until the cast roll call in the closing credits.

Night of the Living Dead director George Romero, who'd originally been attached to write and direct the movie for years prior to Anderson taking over, wrote a script that was a wee bit more faithful to the games. While Romero's script could have used a few rewrites, I think it could have been spun into a halfway decent movie. Maybe someone could have adapted S.D. Perry's novelizations of the games into screenplays, too.

Overall, Resident Evil might be watchable, but I don't know exactly if I'd call it good. You know that kind of movie. It's the kind you'll pop into your DVD player on a lazy Sunday afternoon if you want an inoffensive way to kill an hour and forty minutes. Is it as good as the games? Unfortunately, not by a long shot. But the movie adaptation of Resident Evil isn't totally bad.

Final Rating: **½

Wednesday, September 10, 2003

Cube (1997)

We get used to seeing movies with multi-million dollar budgets, famous cast members, and elaborate sets. But in 1997, Vincenzo Natali made a film with six unknown actors for only $365,000 Canadian. And in an unheard-of move, it took place in what is essentially just one room. An homage to the Twilight Zone episode "Five Characters in Search of an Exit" and similar in tone to Harlan Ellison's short story "I Have No Mouth, and I Must Scream," Cube is absolute brilliance.

The plot is simple, yet complex at the same time. Our story follows six people: Leaven (Nicole de Boer), Worth (David Hewlett), Quentin (Maurice Dean Wint), Holloway (Nicky Guadagni), Rennes (Wayne Robson), and Kazan (Andrew Miller). The strangers find themselves locked in an immense maze of cubical rooms. There's no food or water, giving them only a few days to live. None of the six know why or how they're there, but they all have some sort of knowledge that could allow them to escape. The tensions rise as they're forced to work together in an attempt to free themselves from this nightmare.

Cube is an incredibly focused film. It could just as easily be a play using a partitioned set. The only real differences from scene to scene are various lighting tricks, or the booby traps the captives encounter. But director Vincenzo Natali makes the absolute best of what little there is to work with. You wouldn't expect such a minimalist film to be so gripping or suspenseful, but Cube is a fine example of how less is more. For a modern sci-fi/horror film to not rely heavily on effects or at least elaborate sets and production elements feels like a rare feat.

Part of the movie's charm lies in the mystery created from the very start of the movie. The screenplay, penned by Natali, Andre Bijelic, and Graeme Manson, is excellently done. It unfolds gradually, revealing itself a piece at a time. The more the movie progresses, the more we learn about the characters and the more they learn about their situation and one another. It also helps that the movie boasts a brilliant score composed by Mark Korven. Korven's music gives the movie an air of suspicion, almost as if something is hiding in the shadows.

The small cast also does a respectable job, despite some over-acting in various scenes. Over-acting isn't always a bad thing, though; Charlton Heston and Bruce Campbell have made careers out of it. In fact, I find the over-acting to be a glimmer of fun in the bleakness of the movie. The standout in the movie is Maurice Dean Wint. Even though he starts to get a little hammy, he really manages to convey that he's slowly being driven insane by cabin fever.

Despite being unusual, Cube manages to simultaneously be Hollywood friendly and thumb its nose at Hollywood's conventions. Fans of movies that are quickly paced will probably be turned off, as Cube works the slow burn, drawing out particular scenes over long periods of time, yet it doesn't lack suspense or excitement. I gladly recommend Cube to fans of both independent films and The Twilight Zone, as well as film students wondering what kind of a first movie to make. Cube is brilliantly original, and too weird not to pass up. It's a shame that this was never a huge hit, because it would definitely be a classic example of creativity.

Final Rating: ****

House of 1000 Corpses (2003)

From Universal's classic monster movies in the 1930s to the slasher movies of the 1980s to the watered-down movies with casts full of beautiful famous people in the late 1990s, the horror genre has taken many twists and turns in its existence as a cinematic medium. However, more dedicated horror fans tend to wax nostalgic for the grindhouse horror of the 1970s. The films were gritty, bleak, and unrepentantly violent. Unfortunately, in the era of the kid-friendly PG-13 horror movie, grindhouse horror seemingly disappeared. Take a look at movies like The Last House on the Left and I Spit On Your Grave. Nobody makes movies like these anymore, but in the hearts of some, the genre still lives.

One such heart belongs to heavy metal superstar and avid horror enthusiast Rob Zombie. When he decided to make his own horror movie in 2000, fans of the genre began buzzing, anticipating its release... and then nothing happened. It took three years and three distributors before it was released, but Zombie's House of 1000 Corpses was finally unleashed on April 11, 2003. Despite having a limited release, it served as a stark reminder that before Hollywood began serving up family-friendly horror, films like The Hills Have Eyes and The Texas Chainsaw Massacre were horror. With House of 1000 Corpses, the horror genre finally got a much-needed look back at what helped define it in the 70s and 80s.

Our film centers around two couples: Jerry (Chris Hardwick) and Denise (Erin Daniels), and Bill (Rainn Wilson) and Mary (Jennifer Jostyn). The quartet are on a road trip across America, researching a book about roadside attractions. They stop for gas at a gas station operated by creepy clown Captain Spaulding (Sid Haig), and are convinced to take a spin on the "murder ride" at the Museum of Monsters and Madmen (which is conveniently next door to the gas station). The "murder ride" consists of a bizarre carnival ride where we see models of famed killers like Albert Fish, Ed Gein, and Lizzie Borden, finally arriving at the model of a killer known as "Doctor Satan."

According to Spaulding, Doctor Satan was a mad scientist at a mental institution that was hung from a tree near the gas station by a vigilante mob. Despite the protests of the other three members of the group, Jerry convinces a reluctant Spaulding to give them directions to the tree. They leave, heading in the direction of the tree as a storm rolls in. The four run into a pretty female hitchhiker, and Mary and Denise's protests notwithstanding, the hitchhiker gets in. Introducing herself as Baby (Sheri Moon), she offers up a little nugget of help once a tire goes flat. She lives close by, and her brother Rufus (Robert Mukes) is a mechanic that owns a tow-truck. So why not stop at her house while Rufus fixes the tire? Even if Baby's a little nutty, some help can't be all that bad.

 The two couples eventually end up at Baby's house, where they meet her equally loopy family: insane alpha male Otis (Bill Moseley), past-her-prime hooker Mother Firefly (Karen Black), seven-foot-tall burn victim Tiny (Matthew McGrory), and foulmouthed standup comedian Grandpa Hugo (Dennis Fimple). The four travelers realize that they've stumbled upon the Brady Bunch From Hell, as they're slowly tortured, beaten, humiliated, and murdered by their captives.

House of 1000 Corpses is absolutely nothing like what today's youth knows about horror movies. The film is brutal, violent, disturbing. The main characters are not the only victims of pain and suffering; the audience is too. Once the movie gets going, it never stops torturing the senses. Wild cinematography, intense music, demented violence, and bright colors all attack the eyes and ears. In one scene, the film absolutely stops dead in its tracks for a good minute just before a cop meets the business end of a handgun. It just prolongs the agony we see on screen, making it seem like it'll never end.

The movie is Rob Zombie's tribute to the exploitation horror of decades ago, the kind of movies you'd see in a low-rent dollar theater or drive-in. His direction is quite different than you'd see in other movies, emphasizing a more old-school style of filmmaking. We see insane camera angles, split-screen shots (in order to highlight reaction shots without turning away from the main action), and odd color choices. The movie also benefits from visceral makeup effects by Wayne Toth and a throbbing musical score composed by Zombie and Scott Humphrey. I really liked the score a lot, going from a simple eerie ambience to a crunchy industrial sound, sounding just like the movie feels.

However, all is not kosher with the movie. First up, as much as I enjoyed Zombie's directing prowess, but the movie takes a jarring, confusing turn towards the end, when the setting changes from the hellish farmhouse to a maze of subterranean caverns. It really comes out of nowhere, and while it's an intense scene, it really doesn't mesh with what we've seen prior. While I don't blame Zombie for wanting to give us a glimpse of Doctor Satan, it came at the expense of a coherent narrative. I also thought the acting was really give or take, too. I especially didn't like the four victims. There was an annoying wiener, a wimp, and two shrewish harpies, and I couldn't wait for the killers to take them out.

However, I enjoyed all the other characters. I liked Tom Towles and Walt Goggins as the two police officers hunting for the four missing victims, and each member of the killer family gives a fun, memorable performance. I really delighted in the offerings of Sheri Moon (who's both bubbly and crazy in one cute package) and Bill Moseley (who I felt was a very bizarre cross between his character from Texas Chainsaw Massacre 2 and Charles Manson), but my favorite member of the cast was Sid Haig. He's just a horrible, filthy clown, but is so charismatic that you don't know if you should like him or be repelled by him. The guy is absolutely hilarious to boot, which only makes harder to dislike him.

After seeing the R-rated theatrical cut, I shudder to think what Rob Zombie's original (and heretofore unreleased) NC-17 cut of House of 1000 Corpses was like. It can only be more violent and graphic, right? As it stands, House of 1000 Corpses is a bizarre descent into the depths of Hell, a depiction that hearkens back to what many fans of the genre consider "the good ol' days." While I do enjoy it and really like the movie a lot, I think the five stars I gave it when I first saw it was a wee bit generous. After ruminating on my original review, I think House of 1000 Corpses is probably worthy of about three and a half stars instead. But star ratings aside, it still gets a thumbs up and a Sutton Seal of Approval.

Final Rating: ***½

Monday, September 8, 2003

The Blair Witch Project (1999)

What is more frightening: the knowledge that you will die, or death itself? Filmmakers Eduardo Sánchez and Daniel Myrick posed that question in their innovative blockbuster The Blair Witch Project, a no-budget horror movie filmed with a camcorder by its three unknown stars. With the film's website giving it an amazing, then-unparalleled level of hype, The Blair Witch Project raked in over 240 million dollars worldwide on its way to becoming one of the most talked-about movies of the 1990s. But is it worth all the attention it received? Or would it have been better off going missing, just like its characters?

Sometime in October 1994, a student filmmaker (Heather Donahue) prepares to do a school project, a documentary on an urban legend about a witch rumored to haunt the Black Hills Forest outside Burkittsville, Maryland. She hires a cameraman (Josh Leonard) and a sound technician (Michael Williams), and together they interview various Burkittsville citizens before heading into the forest, never to be seen again. A year later, the footage of the missing film crew was discovered. What it contains is the final five days days in the lives of the vanished filmmakers, a chilling descent into insanity. It is a documentation of the increasing bad blood and intolerance between the three, the many conflicts and losses they have, as well as the near-suicidal depression that sets in as they make the realization that they will never escape.

Ever hear the phrase "bump in the night"? It's taken to a whole new level here, building the tension over time, through one intense moment after another. Everything is seen through the eyes of the characters, taking the realism feeling to unprecedented heights. The movie rocks the slow burn, relying more on the performances of its cast more than a monster jumping out to get them. However, the film is not without its flaws. Good God almighty, the flaws are all over this puppy. Heather Donahue is the absolute worst, the most annoying actress I've ever had the displeasure of seeing. Just have a pain-in-the-neck girl screech profanities at the top of her lungs for an hour and a half while dripping snot on the camera, and you'd have Heather Donahue. I'm surprised the two guys didn't tie the gutter-mouth shrew to a tree and left her there to rot. And oddly enough, she's the only one who's had consistent work since. I saw her on an episode of The Outer Limits and a couple of commercials for the Steak & Shake restaurant chain, no lie. Whatever happened to those other guys? I liked Josh Leonard, and as far as I know, he's only done a handful of mostly direct-to-video movies since. (He was pretty good in Madhouse, by the way. Go rent it.)

And boy, were these three goobers stupid. Sure, they lost their map at one point, but wouldn't they remember which way they were heading when they left the car? And wouldn't they think to have a backup map? They had a compass, and you can tell which way is east by watching the sun rise. These three dopes are supposed to be film students, and they screw up a camping trip. If the movie took place in 2004 instead of 1994, they'd all whip out cell phones and call somebody to pick them up. I know that everybody has a cell phone nowadays (I think they're issued to newborns as they exit the womb), but I also know people had them in 1994. They were rare, but they existed. And what's up with all the profanity? They drop the F-bomb at least 133 times in the span of 87 minutes, not to mention the other colorful language throughout the movie. I'm not a prude or anything, but geez. Sometimes you have to think of something a little more creative than profanities to say. I'm also surprised the movie cost 22,000 dollars. I'm sure it all went into fancy editing equipment, camping gear, and the actors' paychecks, because I could make this movie with my camcorder and edit it with my computer, and it would cost no more than a few hundred bucks.

Many of the film's critics dislike the film because there was no way it could live up to the insanely immense hype. Other, more casual viewers were turned off by the fact that there was no visible villain, no big stars, and very little action. It's also drawn heavy comparison to to the little-known 1998 movie The Last Broadcast, a documentary-style film about a New Jersey TV crew that ends up dead while searching the woods for a mythical figure called the "Jersey Devil." One could even find parallels between The Blair Witch Project and the extremely controversial 1980 film Cannibal Holocaust, a fictional movie that centers around the footage shot by an American film crew that were brutally slaughtered by a tribe of savages in the Amazon rain forest. However, The Blair Witch Project became the most successful independent film ever at the time, and it earned a spot in the Guinness Book of Records for the largest budget-to-box office ratio, making $10,931 for every one dollar spent.

It's hard to imagine that a no-budget independent movie made with a camcorder and 16-millimeter black and white camera became such a huge hit, and eventually became one of the most spoofed and lampooned movies of all time. Despite the flaws, I think it's worth a watch. If you can keep from getting annoyed at the goofy parts of the movie, then you might like it.

Final Rating: ***½