Showing posts with label Tomb Raider. Show all posts
Showing posts with label Tomb Raider. Show all posts

Tuesday, November 6, 2007

Lara Croft, Tomb Raider: The Cradle of Life (2003)

I believe I'm accurate when I say that are very few movies based on video games that are actually good. I could count the number of good video game movies on one hand and have fingers left over. One of these rare movies is Lara Croft: Tomb Raider, based on the insanely popular game franchise distributed by Eidos Interactive. Nobody will accuse the movie of being a groundbreaking cinematic achievement, but it was entertaining, and that can go a long way.

Unfortunately, Paramount Pictures had to go and muck things up with a sequel. Following the precedent set by New Line Cinema's pair of Mortal Kombat movies, Paramount followed up a fun, charming movie with a sequel that throws up all over itself before patiently waiting to die. That movie, Lara Croft, Tomb Raider: The Cradle of Life, is a downright poor sequel that could have been so much more.

Once again, our story centers around adventurer Lara Croft (Angelina Jolie), who MI6 attempts to draft into service in their hunt for evil scientist Jonathan Reiss (Ciarán Hinds). Reiss is hunting for the mythical object known as Pandora's Box, and MI6 needs Croft to find it before he does. Though reluctant, she agrees to help them out after learning that Reiss is working with Chinese gangster Chen Lo (Simon Yam), whom Lara wants to get a piece of after a violent encounter between them a few days earlier.

But her help comes with a catch; Lara stipulates that a past associate, a mercenary by the name of Terry Sheridan (Gerard Butler), be freed from a prison in Kazakhstan so he can assist her. MI6 complies, and he and Lara traverse the globe to find Reiss and stop him from acquiring Pandora's Box and unleashing the evil inside it.

I'm almost afraid to really go into everything wrong with Lara Croft, Tomb Raider: The Cradle of Life, because if I start, I don't know if I'll be able to stop. I can forgive a movie's flaws as long as it does something to make up for them. The first Tomb Raider movie succeeded in overcoming its flaws by being a lot of fun, but this sequel doesn't have much of anything to help it. It does so much wrong, but can't seem to do anything right. The direction is pedestrian, the script is absurd beyond words, and the cast seems like they'd rather be off doing something else. I would say that The Cradle of Life is less than the sum of its parts, but that sum isn't too high either.

I guess we'll start with the movie's fearless leader, Jan de Bont. De Bont's first movie as a director was the very awesome Speed, but I'd go out on a limb and say that his directorial career has gone downhill ever since. And with The Cradle of Life, it appears he may have scraped the bottom of the barrel. (Though after Speed 2: Cruise Control, he maybe scraping the ground underneath the barrel.)

De Bont just shows a general ineptitude, poorly crafting an already ludicrous story. He and cinematographer David Tattersall do a poor job of filming the movie (though there are a few fleeting spots of brilliance), and de Bont grossly overuses the slow-motion feature on the editing equipment. Does every action scene need two or three slow-motion shots? I'll be the first one to complain about super-fast editing in action scenes, but this takes it to the opposite extreme. It's excessive to the point that it makes Uwe Boll's overuse of badly-done "bullet time" effects in House of the Dead look nearly acceptable. Everything blends together in a big, monotonous blur after a while, with no one scene really standing out from any other.

And it doesn't help anything that a lot of the sets don't look like real places at all. Even the stuff shot on actual locations, especially the Hong Kong stuff, looks like it was filmed on some cheaply organized Hollywood backlot. That really takes away from anything positive about these scenes. And then there's the fact that de Bont apparently made the movie with gay men and jealous girlfriends in mind, because most of Lara's sex appeal is gone. One of the video game heroine's primary traits is that she's going about her business in the sexiest way possible, but de Bont goes about things like he's trying to avoid showing her in any sort of titillating situation. Many of her outfits — specifically the skin-tight silver wetsuit, as depicted in the poster above — don't really do a whole lot for her. And when she's actually wearing the flattering costumes, the scenes are badly shot and edited. So yeah, de Bont's work is pretty much crap.

Next up is the piss-poor script, written by Dean Georgaris from a story by Steven F. de Souza and James V. Hart. Sure, he didn't write the final script, but I want to blame Steven de Souza for the script's lackluster quality. I say that because after writing and directing that absolutely dreadful Street Fighter movie, nobody should ever let de Souza anywhere near a movie again. Well, at least not video game movies. The script is badly composed, vacuous, full of lame dialogue ("You can break my wrist, but I'm still going to kiss you."), and boasting an incredibly unsatisfying ending with no real payoff and scenes that are flat-out insane.

Take, for example, a scene near the beginning of the movie. Separated from her boat off the coast of Greece, Lara decides to cut her arm and let a little blood in order to get the attention of a shark. When a shark does show up, what does she do? She punches the shark in its nose (causing it to whimper like a hurt puppy), then grabs its fin and catches a ride on its back. What the hell is that?! Seriously, what is that crap? Who decided that was a good idea? I'd expect that out of one of one of those awful Jaws sequels, but this? Sigh... sometimes I just don't know what to make of the world anymore.

Lastly is the cast, who are, for the most part, sadly unimpressive. That's a real bummer, too, because the cast was one of the strongest parts of the first movie. While I thoroughly enjoyed Angelina Jolie's work in the previous film, her performance here left a lot to be desired. She's awfully wooden in the role, like she realized just how bad the movie would be, and only put forth enough effort to make sure that her paychecks didn't bounce. That's a real shame, too, because a good performance from Jolie probably could salvaged at least a small piece of this drek.

And not only is our heroine dull, but our villain hands in an utterly banal performance as well. Ciarán Hinds does a really substandard job, making his character one of the worst cinematic villains of this decade. Simon Yam is decent, but his screen time is so limited that we can never really get a feel for him. The best performance, though, comes from Gerard Butler. He plays his role the same way Jolie played her character in the first movie, with a brash cockiness that makes him worth following.

I wanted to like this movie, I really did. But there's not a whole lot about it to like. Gerard Butler's watchable performance and Alan Silvestri's acceptable music just aren't enough to save the movie from being 117 minutes of downright boring tripe. And that's really the worst part about the whole thing: it's so boring. I actually had to watch the movie in pieces, because I kept getting distracted by other, more interesting things. Like watching paint drying and grass growing, those sort of more interesting things.

My final verdict for Lara Croft, Tomb Raider: The Cradle of Life is two stars, and I'd like to close with a little advice. If you have to watch a movie featuring a mythical golden box that kills people when it's opened, make sure you watch Raiders of the Lost Ark instead of this. At least they opened the box in that movie.

Final Rating: **

Thursday, October 25, 2007

Lara Croft: Tomb Raider (2001)

In the land of action-oriented video games, most of the protagonists tend to be male. Women in these games tend to be relegated to the role of either sneaky femme fatale or whimpering damsel in distress. But on an occasion or two, you'll find an exception to that. One such exception has become one of the most popular and recognizable video game characters of the '90s.

A rare alpha female in a land primarily dominated by men, Lara Croft first grabbed the attention of gamers everywhere (along with the fantasies of teenage boys everywhere) in 1996 when Eidos Interactive released Tomb Raider onto the PlayStation, Sega Saturn, and PC. The game was a smashing success, and the popularity of Tomb Raider and its heroine led to a number of sequels, comic books, original novels, and eventually, a major motion picture.

With an Oscar-winning actress as the titular heroine, Lara Croft: Tomb Raider was released in the summer of 2001 and was a box office success despite a mixed reaction from critics. But is it just another crappy video game movie, or does it take after its heroine and serve as the exception to the norm?

As you can more than likely surmise, our story centers around the one and only Lara Croft (Angelina Jolie), an unconventional British aristocrat whose skill and success at tracking down ancient relics has earned her a reputation as one of the predominant "tomb raiders" amongst her peers in the archaeological community. After discovering an bizarre clock inside a hidden chamber within her mansion, Lara discovers that it is the key to finding a mystical icon known as "the Triangle of Light." If the separated halves of the Triangle are reassembled during the extremely rare period when the nine planets in our galaxy are aligned, whomever possesses it will be able to control the flow of time.

And wouldn't you know it, the planets are only seven days away from aligning for the first and only time in five thousand years. Following clues left for her by her dearly departed father (Jon Voight), Lara must cross paths with rival tomb raider Alex West (Daniel Craig) and locate the Triangle of Light's missing halves before the sleazy Manfred Powell (Iain Glen) can acquire them on behalf of everyone's favorite amoral secret society, the Illuminati.

Since the beginning of the "video game adaptation" genre, the first Mortal Kombat movie has been considered the best the genre has to offer. But it seems as if this movie has unfortunately been forgotten about. Unlike a lot of other video game movies, Lara Croft: Tomb Raider manages to properly capture the feel and atmosphere of its source material. It isn't a cinematic masterpiece by any means, but by golly, it's entertaining. And isn't that the most satisfying thing we could hope for?

Let's go to the direction first. Simon West is at the helm here, and his work is sound. He does what he can to go the extra mile and do things the viewer won't expect. The bungee cord fight scene is almost enough for the movie to earn its price of admission. The movie plays out like a video game would with moments of story and character advancement interspersed with plentiful action sequences. There's even a boss battle or two. West handles it all with flair, never falling into the standard action movie clichés. You know the ones; super-fast editing, shaky camerawork, overbearing music. That sort of thing.

West and cinematographer Peter Menzies Jr. just let the action play out and document things as they happen. And to tell you the truth, the movie is better for it. The musical score composed by Graeme Revell is also pretty good, if not a little unremarkable. That's probably because it's often pushed aside by the lame hip-hop and techno music that comprises the soundtrack. I'm sorry, but the movie's soundtrack doesn't really do it for me.

Next is the script. Penned by Patrick Massett and John Zinman from a story by four other writers, the movie's plot is a bit too complex for its own good. But the truth of the matter is that the story is only secondary to the movie's action. The story is only really there at all in order to fill the gaps between the action sequences, and I think that if they could have done a movie with no story at all, they wouldn't have bothered with writers.

And as over-complex as the story may be, there's a few little bits that just don't click together, mainly when it comes to the character of Alex West. I couldn't really find any purpose for the character to ultimately serve. Is he supposed to be some kind of romantic foil for Lara? Is he supposed to be an evil tomb raider that sees the error of his ways by the end of the movie? I say this because I couldn't really figure out whether the character was supposed to be important, or just a random henchman for the main villain. Seems like the writers just couldn't figure out any sort of purpose for him either.

Last but not least is the cast. Though they aren't as significant to the movie as its star, the supporting cast all do some fine work. Jon Voight is good despite only having a few scenes, while Christopher Barrie and Noah Taylor are likeable in their small roles as Lara's butler and personal computer whiz. I also liked Daniel Craig in spite of his character's glaring flaws, and I thought Iain Glen turned in a fine performance, giving our villain the slimy disposition he needed.

But of course, the whole movie is carried by our star, Angelina Jolie. Jolie is enjoying herself and it shows, as she plays Lara Croft with a cocky, swaggering confidence that makes her more than charming. She's very convincing in the role, which is helped by Jolie's nearly flawless British accent. It seems like a lot of actors can't really pull off a believable accent, but Jolie is talented enough to do it. That aside, I think this movie should at least be noted for the brilliant casting of its lead, because Jolie is absolutely perfect in the role. The aforementioned confidence she brings to the role, along with her innate ability to exude sex appeal without really trying, makes it hard to imagine anybody else in the role.

As I said earlier, it's a shame that the Tomb Raider movie is not as exalted as Mortal Kombat among fans of the "video game movie" genre. It's not the greatest movie ever, but it's definitely a lot of fun to watch. A wild, energetic combination of James Bond and Indiana Jones movies, it's a flick that values entertainment above all else. It's nice to see a movie like that once in a while. So I'll go out on a limb and give Lara Croft: Tomb Raider three and a half stars and a thumbs up. Though I will have to say that it still doesn't let Simon West off the hook for making that awful remake of When a Stranger Calls. 

Final Rating: ***½